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The X file format is a DirectX file that stores relevant 3D information. It is also called an XOF file. It does not specify information about entire scenes but specifies information about 3D mesh objects. The file format stores information about color, texture, animation and other features pertaining to the 3D object.
Ulead COOL 3D version 3.0 is a DirectX based software program that can import .X files. This is important because you can now import 3D objects you've created in other 3D programs, including Kinetix 3D Studio Max, NewTek LightWave 3D and Caligari TrueSpace. To convert to the .X file format from other software programs/file formats, you can use a converter such as PolyTrans.
Here's how you can import your .X file creations to Ulead COOL 3D 3.0:
- Let's say you've created a 3D object in a program such as Kinetix 3D Studio Max and now want to use this object in an Ulead C3D 3.0 project.
- Save your object in 3D Studio Max file format and then use a converter such as PolyTrans to convert the file to the .X file format.
- Using Ulead COOL 3D 3.0 (under the File - Import X model command), specify if you want to import just the shape (C3D data type - please do not confuse this with the COOL 3D file format) or the texture, color and shape (D3D data type).
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